Friday, August 20, 2010

Educational Background and Previous Work

Right, I’ve decided to talk about my educational life and exhibit some of my previous work. I’ll try to keep this interesting as I know how boring these things can be.

I studied at The University of the Arts London (LCC) in Games Design. This course was very practical. The FDA lasted for two years and during this time I received a Merit Plus. I later received a 2.1 (80%) for my full BA (Top up).

Here are some images of my work:


Monkey Mountain


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Early Concept Art for Monkey Mountain

The 3D models were sculpted using 3D Studio Max; the textures were made using Photoshop and the game was built using XNA. This project was meant to be a four player game, but due to time constraints it was made into a two player game.


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A screen-shot from Monkey Mountain

The characters in this game are brightly coloured monkeys with springs on their heads. The levels are set in two tiers. The players have to throw coconuts and pineapples at each other. When a player's health bar reaches zero, their monkey will enter a dazed state. When dazed, the player’s opponent can jump on their head and bounce onto the upper tier. The monkey who reaches the top tier, wins.


Pulse


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Pulse Concept Art - Image 1

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Pulse Concept Art - Image 2

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Pulse Concept Art - Image 3

These are some images for a project named Pulse. Unfortunately it didn’t get past the concept stage. These images were hand drawn by myself and were coloured using Photoshop.


Fire Safety: Ashes of Regret


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Fire Safety: Ashes of Regret - Image 1

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Fire Safety: Ashes of Regret - Image 2

This is a ‘serious’ game that teaches fire safety within the work place (In this case a cinema). This is a point and click game where the user has to investigate a fire that killed seventeen people. I really believe that educational games can be a great teaching tool, but they have not been used to their full potential. Watch this space!

Monday, June 21, 2010

Why have I started a Blog?

Ok, so I’ve just finished watching the series Castle, Red Dead Redemption has been cast aside and I am in need of a cure for boredom. Game Design, that’s it! Something I should have been doing since finishing University. I fell into the Games Testing trap and it is a hard trap to escape from. Games Testing has been a great experience though, I love playing games, having input on a project and seeing how the industry works, but due to the terrible contracts I am never safe from being ‘let go’. So now I am dedicated to making myself a better Game Designer, and to do this I will be working on the following:

  • · 3DS Max
  • · Photoshop
  • · C++
  • · XNA
  • · Flash and Action script
  • · My writing skills
  • · Drawing Skills

I will be blogging my progress, exhibiting my skills, and writing about things that interest me. I am not going to limit myself by only writing about games, as all forms of entertainment fascinate me and they all help towards the design process.